(a Newton's Law physics educational game)
Acceleration: This simulation allows you to move about a flat ( 2 dimensional, gravity free) space in a ion propelled imaginary space ship. Type in the ship orientation ( force direction) and thrust duration, and then click ENTER SHIP ORIENTATION AND BURN DurATION button. This enters desired course and thrust duration into space ship ion propulsion engine control computer. The computer uses the accelerometer sensor inputs to regulate thrust so as to maintain desired acceleration. Engine burn does not begin and Time does not change until an Engine Control Button is clicked. The STOP ENGINE button advances time by an amount specified (Thrust Duration as entered) at zero acceleration.
Try to get close to target without overshooting it in x direction. ( "Game Over! when x position of space ship exceeds that of Target)
Space Ship Engineering Control Panel
Note: Ship Orientation and Course are independent of each other.
[Recommend you skip] this easy practice exercise before tracking target: Travel to X = 1000km + or - 1.0km and Y = 1000km +
or - 1.0 km and stop there ( slowing to a velocity less than 100 meters per second
constitutes a stop. Feel free to make your on rules.)